Frank Lin
3D Generalist · Content Creator
Entertainment Technology Center, Carnegie Mellon University
Demo reel 2026 · 1 minute
3D & Animation
270° stereo animated short
APPOT: A Long Jog
3D Generalist
Story, character modeling and rigging, animation, layout, lighting and rendering.
Digital card game
Beyond TCG: Alien vs Mech
3D Generalist
Character design, modeling, rigging and animation for the cards.
3D album cover recreation
Girls Trip
3D Generalist
Character and car modeling, look development, lighting and camera animation.
Multiplayer VR game for the CAVERN
TorchBearer: Mérida
3D Generalist
The pigeon (model, rig, animation), props, Shader Graph shaders and particle effects.
Film & Content

Exit to Infinity
Producer, Lighting Designer, Assistant Editor
On his way to work, a man accidentally hits someone, and then finds himself trapped in an endless tunnel.

Delusion
Writer, Director, Cinematographer, Editor
A man can't let go of his parents. He dresses up as them and pretends they are still home.

Coffee
Director, Cinematographer, Editor, Producer
A sleepy student drinks coffee to stay awake before class, and still falls asleep.
Hi, I'm Frank.
I'm a student at the Entertainment Technology Center (ETC) at Carnegie Mellon University, where I also work part-time as a 3D generalist and as the ETC's Social Media Assistant. I model, rig, animate and edit, so I can take a project from the first sketch to the final post.
Before CMU, I studied Film and Media Arts at the University of Utah, ran Instagram for the Student Philanthropy and Engagement Center, and built CG models for planetarium software at Cosm, Evans & Sutherland.
Tools: Blender, Maya, ZBrush, Substance, Unity, Unreal, Premiere Pro, After Effects